Developer Trends
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Today's Trending Repos

chrislgarry / Apollo-11
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.

morluto / rea
Reverse engineer anything with agents, from app behavior down to native binaries.

boykopovar / AnyPS5
Tool for automatic PS5 executables porting to Linux and Windows

storytold / artcraft
ArtCraft is an intentional crafting engine for artists, designers, and filmmakers

cathrynlavery / diagram-design
Editorial diagram design for Claude Code, Codex, GitHub Copilot, Cursor, Factory Droid, and Pi. 44 diagram types. Self-contained HTML + SVG. No shadows. No Mermaid slop.

bilawalsidhu / gods-eye-view
A spy satellite simulator in your browser, except the data is real. Live open source spatial intelligence on a photorealistic 3D globe.

pytorch / pytorch
Tensors and Dynamic neural networks in Python with strong GPU acceleration
lyogavin / airllm
AirLLM 70B inference with single 4GB GPU
Latest Updates
Whatever became of holography? (2011)

Google Data Centers around the world
Discover the different Google data center communities located around the world.
Fingerprints Are the New Cookies

Recursive self-improvement through collective intelligence
Self-supervision through better coordination among agents that share one language model.

D-Bus Hell
The one where I finally address the number one comment.

The gap in shared understanding of LLM capability is widening
Dusting off this tweet from April because this gap in shared understanding of LLM capability is *widening*. It's now less "two groups of people speaking past each other" and more a sharp funnel. - Napkin math somewhere around 6B people (~75% of the population) have barely come in contact with LLMs…

Cartographers of North Korea
An analysis of the OpenStreetMap data in North Korea: Who are the contributors?

So, You’d Like To Sell Your Print Issues Of The Onion?
So, You’d Like To Sell Your Print Issues Of The Onion. If you are here, you are either simply a curious person or you believe you might have something of interest to us. If you are the former, stay curious! If you are the latter, keep on reading. How To Identify Your Issues. To check […]
Chapter 1 of Ways of Seeing by John Berger

I'm sorry, but you still have to think
2 comments
Total Annihilation, rebuilt for modern computers
Play the original Total Annihilation demo in your browser with Nanolathe, an open-source 2.5D RTS engine. Install the native beta, play online with friends, explore the code and build on it.

The wild west of polyglot docs sites
2 comments

Arena Allocators in C
In this article, I show you a simple yet effective arena allocator implementation in the C programming language. It significantly eases the task of managing memory in such a low level language.

I'm still around.. I'm just not writing here
26 comments
Terence Tao: Math 2.0 [pdf]

Valen's Memory Safety: A New Kind of Borrow Checking
5 comments

What's Wrong with GitHub
30 comments

How big is a Git commit?
2 comments

LineageOS 24.0 released
You know what's funnier than 24?

How shredding JSON is giving Logfire 1000x query speedups
How dynamic shredding makes the vast majority of queries in Logfire a thousand times faster, with early adopter customers reporting more than 1000x improvement on query performance.

From zero to NanoClaw
Gavriel Cohen, creator of NanoClaw and co-founder of NanoCo, joins Adam to explain how a 40-hour weekend project became a viral open source hit and the foundation of an enterprise AI company. Gavriel describes the security concerns that led him to build a small, container-isolated alternative to OpenClaw, why he released it under the MIT license, and why the project's community and credibility are more valuable than keeping its code private. They explore the shift from writing code to architecting the environments in which agents work, NanoClaw's "skills over features" approach, the approval and governance layers required inside large companies, and a future where every worker manages agents without surrendering human judgment. They close with the technical simplicity behind NanoClaw, containers, TypeScript, SQLite, and a two-database design, and Adam's case for durable Agent Flow artifacts that keep organizational context from disappearing into chat.

Changelog IRL @ PlanetScale (Sept 17, 2026)
Changelog is taking over PlanetScale's HQ We’re getting together IRL!! On Thursday, September 17th, Changelog is taking over PlanetScale’s HQ in San Francisco for an evening of short talks and conversations about AI, developer tools and what people are building. We’ll have a few conversations with special guests and time for questions, food, drinks and hanging out. I’ll be joined by three builders pushing this idea forward, starting with Dan Robinson from Detail (detail.dev), with more guests to be announced very soon. I also have 80 limited edition t-shirts printed to give away! This won’t be a few presentations followed by everyone heading home. We’re doing this Changelog-style: live conversations, questions from the room, drinks, and plenty of time afterward for the hallway track. If you’re in San Francisco, register to come hang out! Changelog IRL Thursday, September 17th, 2026 6:00pm – 9:00pm PDT PlanetScale HQ Speakers Dan Robinson, (Detail) Christian Glassiognon, Developer Educator at PlanetScale TBD Schedule 6:00 - 6:45pm: Doors open, food, drinks and networking 6:45 - 7:00pm: Welcome and opening chat with Adam 7:00 - 8:00pm: Changelog IRL with Dan and special guests 8:00 - 8:15pm: Questions 8:30 - 9:00pm: Hanging out and networking 9:00pm: Close All times Pacific. PlanetScale HQ, 108 Natoma St, San Francisco.
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